Tag: swirls

  • Tips and Tricks – Texture Painting

    Learn how to use the Build modifier in Blender. You might find out something you didn’t know!

  • One By One – the Build Modifier

    One By One – the Build Modifier

    Learn how to use the Build modifier in Blender. You might find out something you didn’t know!

  • One By Ones

    One By Ones

    Hi there, Gary Here Just wanted to let you know that there is a new tutorial out for January, ever though it was released at the very end of 2020 – the Bevel Modifier One by One. Here it is: It’s a really interesting modifier, as you can control the bevel on an edge by […]

  • One By One – the Array Modifier

    One By One – the Array Modifier

    There’s lots to get your head around in Blender, but when addressed one at a time, you can see the potential in all of them. So I decided I would start a special stream of tutorials whih concentrate on each of the modifiers. There are tutorials on the web that go through all of the […]

  • How To Make a Planet shader in Blender – Part 2!

    How To Make a Planet shader in Blender – Part 2!

    Well, you know, when you want a job done right, you had better make a bit more effort. If you followed the first Planet shader Tutorial, [Link here] then this is a must see as it adds all the things that the planet shader was really missing. Yep, clouds, atmosphere and city lights on the […]

  • Are there any Procedural Texture Tricks in Blender?

    Are there any Procedural Texture Tricks in Blender?

    You know, I’m glad you asked that! There are a few things that you can do with some of the procedural texture that people don’t necessarily know about. They are there, but without wiggling stuff about, you’d never see them. So here is just one of the thing you can do with Noise, whiteNoise, Musgrave […]