I love Blender…
But sometimes they way it does things leads a little to the imagination.
Take converting a UV projection to a UVMap, it should be a one, maybe two click operation.
It’s not.
You need to create a UVMap for your object and then another for the original projection and then you have to make sure that the Projection UV is active, but you have to have the UVMap selected as well… It’s overly complex.
But, once you know it, it’s quick to achieve.
On occasion, this rambling 14 minutes sounds a bit off, but watch along and you’ll get the idea! Take care and speak to you soon!
Take a look at the video below to find out more. Better still, subscribe to the channel and you’ll see a new one of these every week. Sometimes a “One by One” where we talk about what each part of blender does – at the moment we are concentrating on modifiers – other times tutorials on specific things or quick tips to make your life easier.
You want to see something not here? Then let me know in the comments. I’m always keen to help out where I can.
Take care and stay safe.